Hadouken

Hadouken: Street Fighter Legends Ibuki #1 On Sale Today!

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Fan favorite (and
one of the stars in the upcoming Super Street Fighter IV)
Ibuki gets her own comic book this week, courtesy of the
folks over at Udon!

Head on over
to your local comic book store to check out Street
Fighter Legends: Ibuki #1!

All Ibuki wants is a normal Japanese
high school experience, but her secret ninja life follows
her everywhere she goes! With relentless ninja trainers,
deadly Geki assassins, and a crazy karate girl named
Makoto all on her case, she’ll be lucky if she
even makes it to lunch hour in one piece! Street Fighter
Legends: Ibuki is one part ninja action, one part high
school antics, and 100% non-stop
excitement!


Written by Jim Zubkavich, with art by Omar Dogan Covers
by Omar Dogan and Jay Axer!

Head on over to Udon’s blog to check out

href="http://www.udonentertainment.com/blog/?p=1588">quick
preview!

Thanks to
Truest
Strike
for the reminder!

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Hadouken: Evidence of Last Night’s Super Street Fighter IV Fight Club Surfaces

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Last night, we secretly exchanged San
Francisco’s Slide Lounge with a Capcom Fight Club to see
if anybody would notice.

They
did.

Those lucky enough to attend
this exclusive invite-only event were introduced to
SSFIV’s brand new character, Hakan, as well as the iPhone
version of Street Fighter IV! Luckily, there was a
photographer (Terry
Ng
) in the house that managed to capture the
event! Hit the jump to see more pics! Thanks again to
Terry!

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Hadouken: Street Fighter IV comes to iPhone and iPod Touch in All it’s Glorious Glory!

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Street
Fighter IV is out today for the iPhone and iPod
touch. It’s selling for $9.99, and it’s IMO one
of the deepest and certainly most beautiful games ever
released for iphone.

The video up above is me playing the game about
an hour after I got it (you can record and save your
matches!). Yes, it’s that easy to pull off the
moves, even if you have gigantic, rock-crushing hands
like mine.

For anyone
that hasn’t really played a lot of SFIV, it’s literally
never been easier. You can throw hadoken’s with
the press of one button–no thumbs required! A
shoryuken is down+special, and a hurricane kick is
away+special. The hardcore are still free to
bust out the motions the OG way, but the control scheme
is really elegant, allowing anyone to pull of interesting
combos with a few presses and a little timing, and not a
lot of fuss in the thumb department! The way
normal moves work with only one punch and one kick button
is also elegant–you get a ton of different moves with
very low effort.

For anyone that HAS played a lot of SFIV, you’ll
find that this game is a love-letter to the core fans,
with an amazingly faithful recreation of the full
product. The chains, the timing, the special
cancels, invincible backdashes, throw techs, even focus
cancels–exactly the kind of stuff you could easily have
gotten away with NOT putting in–but it’s all
here.

A quick
example: focus canceling Ken’s fierce dragon
punch into Ultra requires you to FADC on the second of
the three shoryuken hits–it’s the same on the
iphone. And if you’re early with the Ultra, it
will hit but not go into full animation. On
SFIV iphone? The same thing!
:)

Can you tell I like this game
a little bit? Anyway don’t take my word for it,
read some reviews:

Ars
Tecnica
, Touch
Arcade
, Fonehome?,
iLounge,
and GamesRadar

Hit the jump for the full press
release!

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